Retrospective · Published November 4, 2026
Four factions, room to experiment
Revenant, Verdant, Cinder and Kronarch give the same universe very different possibilities.

Necrofleet starts with four factions: Revenant, Verdant, Cinder and Kronarch. I want choosing between them to change how you think about building a ship, rather than just change its colour.
The initial release scope is a short campaign, Free Play and co-op, with all four factions. That is already a substantial playground. I am concentrating on making the existing systems work well together before adding more to it.
What I am refining
The starting experience and late-game balance both need attention. I am also refining Verdant and Cinder talents and shipbuilding, Kronarch mechanics, and the co-op interface. These systems are playable now; the remaining work is making them clearer, smoother and more fun.
There are plenty of directions the game could grow after that. Which ones are worth pursuing is something I want to learn from people playing it.
Loading comments…