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Retrospective · Published November 4, 2026

Four factions, room to experiment

Revenant, Verdant, Cinder and Kronarch give the same universe very different possibilities.

Four factions, room to experiment

Necrofleet starts with four factions: Revenant, Verdant, Cinder and Kronarch. I want choosing between them to change how you think about building a ship, rather than just change its colour.

The initial release scope is a short campaign, Free Play and co-op, with all four factions. That is already a substantial playground. I am concentrating on making the existing systems work well together before adding more to it.

What I am refining

The starting experience and late-game balance both need attention. I am also refining Verdant and Cinder talents and shipbuilding, Kronarch mechanics, and the co-op interface. These systems are playable now; the remaining work is making them clearer, smoother and more fun.

There are plenty of directions the game could grow after that. Which ones are worth pursuing is something I want to learn from people playing it.

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